Blue Dragon is a strange series. Decent game ideas but nothing new or innovative. Enjoyable game play with unbelievably irritating characters. The shadow ranks are interesting but only need to be levelled to around 36 in the 360 version ? making any further advancement pointless beyond the achievements gained. Why do that? Why not reward people for slaving away at your game for hours? Where?s my ultimate shadow skill for hitting rank 99? I?ll do it for the right reward?I bred Chocobos for DAYS to get Knights of the Round. Reward me for my dedication damn you! These and other frustrations led to me getting very close to the end of Blue Dragon, but never finishing it.
Blue Dragon Plus takes place one year after the end of the 360 game and MAN do I wish I had struggled through those last 2 hours because I have no idea what?s going on. But that?s okay, bite size plot exposition fills me in on all the spoilers negating any need to go back to it. Ever. Worryingly, if I was new to the series I don?t think it would be easy for me to buy in to the concept of people having shadows that look like bats or dragons or Minotaur which come out when they are in trouble. Blue Dragon plus relies heavily on you having played its predecessor and I don?t believe it stands up very well as an introduction to the franchise.
Petty annoyances aside, let?s get to grips with the game itself. Game play is Real Time Strategy reminiscent of the infinitely superior Final Fantasy Revenant Wings. There is no training given whatsoever and you are thrown straight into the ?action? with only brief descriptions of each character?s strengths and weaknesses to guide you in their development. It?s simple enough to get to grips with the controls though and battles essentially consist of selecting all your characters and pointing them at the nearest bad guy, although if you just wait most enemies will wander over to you and you will auto attack them into oblivion. All too soon your group of characters is split up to explore different areas in several teams. I felt I hadn?t been given enough time to get to know the players in this adventure, let alone work out what would be the best way to group them. Apparently it?s irrelevant anyway as I can just summon everyone back to a single party whenever I feel like it.
The game irritatingly pauses whenever you summon a shadow for a special attack and occasionally the action will stop for a bit of plot. Bizarrely this often leads to your whole team being miraculously cured of status effects, low health and even death?kamikaze attacks it is then. Cut scenes are beautiful and impressive and thankfully there are no voices, rendering Marumaro actually bearable. I couldn?t find a way to skip plot so I often ended up just sat, stylus on the screen to fast forward text and waiting to actually DO something. This doesn?t gel well with the otherwise well designed bite size chunks of game play which would make this game perfect for a handheld.
I love RTS games but Blue Dragon Plus is vaguely enjoyable at best. A decent distraction on a long train journey but definitely geared towards the Blue Dragon devotee. It just suffers from too many irritating problems in both its plot and battle system to be a truly great game.